Rusted vaults and broken museums hide forgotten treasures. Some are junk, but others are priceless.
[Special]
One Time Event: When tracking in your journal, do not mark this as a location you can revisit.
Optional: You may choose not to roll for this page. If you do gain 2 Currency and roll on the table below.
Discover [Glowing trinkets] -1 Radiation. Add A [Glowing Trinket Token] to your journal.
Discover preserved pre-war meals +3 Supply
Receive a [Power Armor Token]
[Power Armor Token] If a player owns this token they receive the following special rules:
Radiation Proof: They may ignore any event that subtracts radiation.
Powered Punches: Anytime Combat it subtracted, roll 1D6, on a 4+, do not subtract Combat.
Nuclear Powered: At any time, the owner of this token may exchange this Token for a [Glowing Trinket Token].
Tell a crazed hermit an epic tale for his ancient technology. -1 Social, gain a [Data Pad Token]
Tear your clothes climbing towards your treasure -1 Exposure, roll again.
You've hit the Jackpot! A trader has a relic for sale cheaper than it should be! +3 Currency.